Harry Spotter

My internship project working in Nokia Bell Labs UK. HarrySpotter is an Augmented Reality (AR) mobile game that allows users to discover real-world objects and places in a playful way, inspired by the Harry Potter series theme. 

Project:

Gamified Crowdsourcing Augmented Reality Platform

Software:

Unity (C#)

My responsibilities:

Software Engineer, Backend to frontend integration, ene-to-end testing, UI & UX design

Development Time:

5 Weeks 

Team:

Nima Jamalian, Daniele Quercia, Sagar Joglekar, Marious Constantindes

Description

HarrySpotter is an Augmented Reality (AR) mobile game that allows users to discover real-world objects and places in a playful way, inspired by the Harry Potter series theme. Upon registration, the app assigns a user to one of Harry Potter’s houses by taking a brief in-app survey. As a user, you can capture as many areas under your house’s banner as possible by defeating the local mayor of the areas. To defeat the mayor, you will need spell energy, which you can gain by scanning and labeling objects. The more objects you scan, the stronger you become. You can use your power to claim mayorship of different areas, and help your house become stronger. The app also allows users to overthrow existing mayors of areas by defeating them in a challenge. You may use this feature to expand your house’s area and conquer areas controlled by other houses.

Video Demo

Images 

©2021 by Nima Jamalian.